Ballantine’s – Too Good To Hide

Exploring a fictitious ‘House of Ballantine’s’, we encounter locked doors, towering walls, safes and hidden corridors, as we make our way through the brand story to uncover three unique worlds. Driven by a sense of intrigue and revelation, discover the distinctive origin and flavour stories of each malt.

Client Ballantine’s
Agency Cubo
Design, direction and animation Found
Additional motion artists
Thomas Barry
Si Graham
Rory McLean

Music & Sound Design – Echoic Audio

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